messy; confused; chaotic; complaining about various things
regrettable; disappointing; precious; dear; too good for; deserving better
business; task; use; purpose; for the use of ...; used for ...
thirteen; 13; king (playing card)
beach; seashore; seaside; coast
travel; trip; journey; excursion; tour
scary; frightening; eerie; dreadful
to decide to; to pretend that; to make a practice of doing; to make it a rule to
slowly; unhurriedly; easily (e.g. in time); well; well (e.g. sleep); comfortably
to repent; to regret; to be sorry; to rue
stimulus; impetus; incentive; encouragement; motivation; provocation
people (of a country); nation; citizen; national
association; society; organization; organisation
face; mask; face guard; (in kendo) striking the head; surface (esp. a geometrical surface); page; aspect
Harima (former province located in the southwestern part of present-day Hyōgo Prefecture)
Ms; Miss; Madame; highbrow (woman); cerebral
portrait; likeness; picture
carving; engraving; sculpture
to be conspicuous; to stand out
light; illumination; ray; happiness; hope; influence
method; manner; appearance; air; tendency; folk song (genre of the Shi Jing)
direction; way; side (of an argument, etc.); one's part; type; category; field (of study, etc.)
to hurry; to rush; to hasten; to make something happen sooner
San'etsu (the three former provinces of Echizen, Etchū and Echigo)
to turn; to revolve; to visit several places; to function well; to pass a certain time
quality collar for an under kimono
entering; setting (of the Sun); containing; content; income; beginning
special; particular; extraordinary; exceptional; especial
exhibition; display; putting on show
to pull; to tug; to draw (attention, sympathy, etc.); to attract (e.g. interest); to draw back (e.g. one's hand); to draw in (one's chin, stomach, etc.); to draw (a card, mahjong tile, etc.)
road; path; way; set of practices; Buddhist teachings; Taoism; modern administrative region of Japan (Hokkaido)
to become pale; to turn pale
fatigue; weariness; exhaustion; tiredness
ohajiki; traditional Japanese children's game similar to marbles, played with coin-shaped pieces made of coloured glass or plastic
to play (games, sports); to enjoy oneself; to mess about (with alcohol, gambling, philandery, etc.); to be idle; to do nothing; to meet up (with friends); to hang out
time; hour; season; time of the year
light; faint; pale; fleeting